DW III - 2d - Capcadaverman - Sweet Darkness

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DW III - 2d - Capcadaverman - Sweet Darkness

Postby Capcadaverman » Thu Feb 21, 2008 3:37 pm

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Sweet Darkness come gather around me
The end is near again and time's a wast'in....

Sweet Darkness - Demonic Invoker

waeapons - 2 shards of once great crystal that powered the torture machines used in the second Inquisition of men. The crystals turned the flesh and blood to a living black tar that the insane mind of the warrior shapes to his mad will.

Sweet Darkness was a great and valiant warrior who was wrongly accused of killing an entire civilization of halflings. He was tried and convicted and sent to suffer a Hell on earth at the hands of the Great Inquisitor's torture machines. His strength was so great that the most diabolical machine was built to punish him. Something went wrong and the crystal power source exploded melding the machine and 2 shard to the man it was meant to punish.

Now only know as Sweet Darkness this creature roams the lands casting his own form of judgment on all that lied to imprison him.
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Re: DW III - 2d - Capcadaverman - Sweet Darkness

Postby Capcadaverman » Sun Feb 24, 2008 4:23 pm

More details:
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Re: DW III - 2d - Capcadaverman - Sweet Darkness

Postby mitch v » Sun Feb 24, 2008 4:28 pm

i think his sunken neck is kind of silly looking, right now. there's probably a way you could make it work, i just don't know if it's having as good of an effect as it could right now. maybe some glowing runes or stuff on the body just to give it a little more detail would be nice too. i like the way his feet come out of the ground like a shadow.
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Re: DW III - 2d - Capcadaverman - Sweet Darkness

Postby Capcadaverman » Sun Feb 24, 2008 5:43 pm

Going for more of a transparent skin look here where the tongue like thing moves beneath the skin! oooh slimey!

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Re: DW III - 2d - Capcadaverman - Sweet Darkness

Postby Capcadaverman » Thu Feb 28, 2008 4:28 pm

new render without the transparency and with the proper forum colors.
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Re: DW III - 2d - Capcadaverman - Sweet Darkness

Postby freeliner » Thu Feb 28, 2008 4:50 pm

really work on the pose and think of how it communicates how this guy fights and his abilities
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Re: DW III - 2d - Capcadaverman - Sweet Darkness

Postby Capcadaverman » Sat Mar 01, 2008 1:17 am

wipped up a quick model for the fighting poses ahead. Hopefully I can pull off a paint over some posed 3d.
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and a quick sketch of a super attack
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Re: DW III - 2d - Capcadaverman - Sweet Darkness

Postby Capcadaverman » Tue Mar 04, 2008 1:44 pm

the sketch for my final turnable

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Re: DW III - 2d - Capcadaverman - Sweet Darkness

Postby hombrezoo » Wed Mar 05, 2008 2:51 pm

I like the idea of your character, love those crystals on the back, but I would recommend you to define your concept first and then go into 3d, I would get rid of the lower jaw cause it makes it look weird as well.
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Re: DW III - 2d - Capcadaverman - Sweet Darkness

Postby Capcadaverman » Thu Mar 06, 2008 2:17 pm

the 3d is just to help vis out the 2d final actually. I have not intention of creating a full 3d model for the war.

Mirrored a bunch of bits together for this super overdetailed version.

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Re: DW III - 2d - Capcadaverman - Sweet Darkness

Postby Capcadaverman » Fri Mar 07, 2008 2:21 pm

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Re: DW III - 2d - Capcadaverman - Sweet Darkness

Postby Capcadaverman » Mon Apr 07, 2008 1:00 am

working on the final images.
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